![]() ![]() ![]() I'm sure from the outside I looked properly silly, but in VR, I was an action-movie hero. Grabbing the knife from the sheath strapped around my left pectoral, and being able to toss that knife between each hand felt like more than a gimmick it felt empowering - especially in a game where ammunition is limited and the enemies can be relentless. Simple actions of grabbing my gun from the side holster and sliding in a new clip of ammunition were weirdly satisfying. But I felt immersed in it in a way that was beyond that of the squat CRT television in my parent's bedroom. It was the same world I remembered, with all the secret items and gold-dropping crows. Immediately, Resident Evil VR felt familiar yet fresh. Plus: Apple VR headset killer feature just leakedĬourtesy of Capcom, I was provided a code of the game.Either way, the gameplay mechanics and world were deeply realized for the time, and it's still considered by many, including us, as the best Resident Evil game. Back then, it was seen as a major hallmark for video game story telling. It describes itself as advancing free society by developing. I grew up playing Resident Evil 4 on the GameCube as a kid, and had fond memories of taking on the role of Leon Kennedy on a bizarre hunt for the president's daughter through a zombie infested village. The Reason Foundation is a libertarian 501(c)(3) nonprofit organization founded in 1978. But I recently downloaded Resident Evil 4 VR, a virtual reality port of the 2005 classic. ![]()
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